After a break, Wes Craven returned with the supernatural tale My Soul to Take. Opening on a couple anticipating the birth of their second child, it is revealed the husband is dealing with multiple personalities. One is the Riverton Ripper. After he calls his therapist, the Ripper goes on a rampage. The police try and take him down. The same night, seven babies are born. There is a legend he will return to claim the lives of the children.
Sixteen years later, the kids are all in high school and the community has built up a whole mythology. When the kids start dying, Bug starts trying to solve the mystery of who the killer is.
My Soul to take is a bigger mess than Cursed. It is a weird mix of bad psychology and weird notions that do not really pay off quite as Craven had likely hoped. This is easily one of Craven’s weakest theatrical efforts and never finds footing to overcome its weaknesses.

Vee is a young woman who lives life safely. Her friend Sydney pushes her to take a risk. And so she joins an online game called Nerve. In Nerve, there are people who pay to watch, people who pay to play…and the unknown overseers. In the game, participants are given dares and they must complete each one to make it to the end and make a lot of money. At the start, the dares seem to simply push people out of their comfort zones. As you complete a task, money is added to your bank account. If you fail or chicken out, you are dropped from the game.